However, once again this is undone by more technical issues. The way the sound of the world seems to fall away, replaced by the air whipping all around as you cut through at high speed, is as authentic and exhilarating here as it is on Xbox. When you’re pushing speeds of 150+ miles per hour on the narrow roads of the iconic Snaefell TT route, you’ll be wide-eyed in a mixture of fear and extreme concentration, trying to keep from being thrown from your bike in horrific style. That sense of speed is still as impressive and terrifying as it was in the other versions, at least. Even using the racing line guide, it’s not ideal, especially considering the sheer speed of the game. Worse, the lower resolution overall makes it pretty difficult to actually see the track ahead clearly in handheld. Rider textures are so low resolution that they wouldn’t look out of place in a PS2 game, and the sky boxes are basically big blurs. Look, we all know that the Switch can’t match the Xbox or PS4 in terms of graphical grunt, but Ride on the Edge 2 is an incredibly jarring sight. ![]() Some rather nasty crashes still happened. The handling was much smoother and the revamped physics really helped in feeling like I had control of my bike. ![]() When I played TT Isle of Man: Ride on the Edge 2 on Xbox recently, I was impressed with its sense of speed and the fact that KT Racing had put so much effort into improving upon its rather awkward first attempt. ![]() TT Isle of Man: Ride on the Edge 2 was simultaneously released on PC, PS4 and Xbox One on Maand scored 7/10 on Xbox One. Switch Re:port covers the Nintendo Switch version of a game.
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